I will mention about the spatiality in twofold. One is related with spatiality of digital environments, which are virtual environments without physical qualities, the second is digitalised physical environments; environments that physically exist and digitalised into virtual by enabling technologies.

People have tendency to pick the closer one and count the other one as a  object or subject is becoming irrelevant. The law of proximity says that what is close is more important, true, or concrete than what is far away, smaller, and more difficult to access.  By the combination of presentation technologies and real time communication the proximity has challenged. As vicarial presence came to the scene, what is important is determined by their value rather than distance.

“During mechanical ages we had extended our bodies in space. Today, after more than a century of electric technology, we have extended our central nervous system itself in a global embrace, abolishing both space and time as far as our planet is concerned.”(McLuhan)

Along the past decades, many people have been working on new space. The collaboratively constructed slice of the space now allow us to move, play, perform inside it.

As Lefebvre claim, “Space is socially produced and serves as a tool of thought and of action , as a means of production, control, domination and power.” By transcending the barrier of space and time, contemporary networks change the space-time bound power relations. Many digital media environments act like public spaces. These new spaces can be taken as a training ground for individuals to express themselves within the digital circuits while space can use storing the given data and turning them into statistical knowledge.

In terms of archive, people will not deal with lost papers no more, rather than send it to me directly, don’t forget the duplicate your data, you can always copy and paste, just give the right key terms to allow a machine to process.

Represented physical space

For the first time, space becomes media type. (Manovich, 2001)

Much like the other types of media such as text, audio, video and stills space has become media type by contemporary developments.While  linear media such as books and films can depict space,only digital environments can present space that we can move through.

Being able to navigate into the digital space give a dramatic engagement for the users.

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