Contemporary media can be used interchangeably in various context with different authors. What this research mostly referring to Lev Manovich who describes the technology as an inseparable component of the digital media and work on the data mining in digital environments, Andreas Treske who presents video, as an immersive atmosphere, which resists the narrative dictatorship and lastly Ernst Wolfgang who wrote an archive-oriented media theory and assert the dynamic nature of the digital video archive.
Imagination is like going down the rabbit hole. By the origin of the word it is picturing, imaging oneself. It’s a great ability of the human that can connect the different points and creates new ideas, images, concepts of external objects not present to the senses.
Contemporary area, which is governed by scientific taste, creates its narrative genre called science fiction.
From Jules Verne to Star Trek, science fiction has proven to be remarkably prescient in developing new technologies and shaping attitudes towards that technology. As a reminder, a promise of the science fiction requires material, physical, rationalisation rather than a supernatural or arbitrary. Material rather than the supernatural is its key attribution. However, it is hard to differentiate the well-developed technology from the supernatural. So let’s face the music. Isaac Asimov wrote about the connected library that everyone can access, in a short story called “From The ‘London Times’ in 1904, Mark Twain predicted the internet in 1898 when telephones were still a very novel form of communication. John Brunner also wrote about the many issues related to computer technology. One of the contemporary ways of communication has already written by Jelus Verne in 1889. Talking holograms do not only appear in the Star Trek, they become to come around. There was a voice-controlled computer in 2001: A Space Odyssey. Voice control has become mainstream software like Siri on the iPhone 4S. Besides, the first aeroplane television was seen in 2001: A Space Odyssey. Now you can see it anytime you take a flight. Cyberspace was the word from the Necromancer that was written by W. Gibson. Kurtzwell had already written that intelligence machine will win the chess match in 1990 before IBM’s Deep Blue won in 1997.
The Spielberg film A.I. was based on a Brian Aldiss story, “Super-Toys Last All Summer Long”.
The question of imaginary media is: What can be imagined, and under what historical, social and political conditions? What are the conditions for the media imaginaries of the modern mind and contemporary culture, and on the other hand, how do imaginaries condition the way we see actual technologies?(Parikka, 2012, What is Media Archeology pg 47)
Imagination, Navigation and Narration
Narration as a music on the stage continuously intervenes the motion of imagination and navigation as a waiter waiting next to imagination, keeps recordings of its reactions, findings and requests. In a circular pattern, navigation leads the choices of imagination and its requests for / by determining the music’s rhyme. It is arguably true that by greater precision in both narrators’ and characters’ involvement in processes will result in a more flexible and more adequate typology.
Possibility for imagination, to jumps to the narration’s place and begin to play its own music, does exist.
“Short stories are tiny windows into other worlds and other minds and dreams. They are journeys you can make to the far side of the universe and still be back in time for dinner.”—Neil Gaiman, 1960
They are the nexus of many tasks. Weather prediction, navigation, broadcasting.
The first satellite in space was Sputnik 1 which means as a word fellow traveller was send in 1950 by Russians. After 7 years, the first biological spacecraft that called Sputnik 2 was sent by carrying a terrier female dog. By the following year, 1958, Sputnik 3 has taken its place in space as a first launched orbit. In the same year, 1958, America also started to launch the orbits. The satellite Score has become the world’s first communication satellite.
In 1960, several satellites were sent to space by Nasa. One of them was successfully acting as a passive reflector of microwave signals, communication signals were bounced off it from one point on Earth to another point. This was the satellite making the radio communication possible. Another one called Courier 1B could record messages from an earth station and rebroadcast them.
In 1962, while British and Canada sent their satellites into space, Telstar 1 has become the world’s first active communication satellite that makes the TV programs to be broadcast across the Atlantic.
In 1964, Italy became the fifth country to have artificial satellite. And following year French launched the Asterix. Also, same year first Soviet communication satellite Molniya launched.Germany sends its artificial satellite in 1969 just one year before the Japan and China.
Intelsat III counted as a significant one by enabling the live TV.
In 1974, Spain and Netherlands send the artificial satellites. Ans, which is was send by Netherlands was a space-based X-ray and ultraviolet telescope.
In 1975, India’s first artificial satellite was launch. The next year, Indonesian and 2 years later Czechoslovakian artificial satellites were launched.
“Nothing is harder to image than the past. It is imperative that all Landsat observations are archived and made available to users.”
Bound of Literature – Science fiction and Satellites
Arthur C. Clark was the first known author who talks about artificial satellites before the satellites were sent to space. Clarke was a science writer, futurist and scuba diver. He was an avid populariser of space travel. Clarke contributed to the popularity of the idea that geostationary satellites would be ideal telecommunications relays.
Technological determinism proposes that technology brings about changes in society and culture. Many philosophers and media specialists agree that internet cause to transform the way we think, read, and remember. Thus, it altered the essence of the society by changing the way people collaborate. From the spare time’s activities to the education; it affects the agency.