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Escape from Woomera

Australia Council for the Arts  – 1998


“By immersing themselves interactively in this world, which otherwise would be completely hidden from view, and living through the experiences, gamers gain an insight into the miserable living conditions of these asylum seekers. Players are challenged to escape by using the means avail- able to them, such as digging tunnels, scaling fences, or using the legal help of sympathetic lawyers.”