# Why Media Archeology matters?

“Things matter in terms of their politics and how they participate in the construction of our world.” (Parrika, Jussi. What is Media Archeology. Polity Press, 2012.)

# Appreciation of Crash Course

It is quite boring and tedious, to study a subject that is far from your interest. However, some media tools make this process a lot easier. And I think it’s well worth to appreciate them. What I feel thankful this week is Crash Course, educational youtube channel. It has numerous subjects and many series about the each specific subject. World history, biology, chemistry, psychology, economy, astronomy, literature and many more.

As I was watching about the subjects I’m not an erudite, they catalyse me to cover my missing knowledge although they are probably design for teenagers.

Elaborately prepared and presented episodes keep my attention and teach it effectively, plus, they stimulate further questions around the topics. They are so much more than mediocre educational videos.

Meanwhile, You don’t have to pay fro watching videos.  Hence, you can watch freely.

# Maxwell’s Equation

Scottish physicist James Clerk Maxwell(1831–79),  wrote equation that are simply enlightening. He worked on the ideas of Faraday and Kelvin, and succeeded in unifying electricity and magnetism, identifying the electromagnetic nature of light, and postulating the existence of other electromagnetic radiation.

Visible light, x-rays, sunlight , radio waves, television waves, wifi signals, bluetooth signals, cell phone transmission, and GPS all consist solely of Electric and Magnetic Fields. And how they propagate and interact with materials is completely determined by the above 2 equations of Maxwell.

First equation: The electric flux through a closed surface is proportional to the total charge enclosed by that surface.

Second equation: Maxwell second equation is also a form of Gauss’s law, only with magnetic flux instead of electric flux.

Third equation is modified version of Faraday’s equation.

Speed of the waves

# Nam June Paik (1932–2006)

Our life is half natural and half technological. Half-and-half is good. You cannot deny that high-tech is progress. We need it for jobs. Yet if you make only high-tech, you make war. So we must have a strong human element to keep modesty and natural life.  Nam June Paik

Korean-born American artist Paik influence the art of video and television intensely.

Electronic super highway –

“Skin has become inadequate in interfacing with reality. Technology has become the body’s new membrane of existence.” —Nam June Paik

# Games

“Game world is a simplified subdomain of the real world.” Steve Swink

Game industry developed as the result of the military contract spin off some of their products around the 1980s. Flight simulators design their technology for the arcade games, including game council PC games muds was growing with a pace.

For example, Silicon Valley made the major products the Nintendo export for the play station and the extremely successful Super Mario series came out of that.

# Imagination

Imagination is like going down the rabbit hole. By the origin of the word it is picturing, imaging oneself. It’s a great ability of the human that can connect the different points and creates new ideas, images, concepts of external objects not present to the senses.

Contemporary area, which is governed by scientific taste, creates its narrative genre called science fiction.

From Jules Verne to Star Trek, science fiction has proven to be remarkably prescient in developing new technologies and shaping attitudes towards that technology. As a reminder, a promise of the science fiction requires material, physical, rationalisation rather than a supernatural or arbitrary. Material rather than the supernatural is its key attribution. However, it is hard to differentiate the well-developed technology from the supernatural. So let’s face the music. Isaac Asimov wrote about the connected library that everyone can access, in a short story called “From The ‘London Times’ in 1904, Mark Twain predicted the internet in 1898 when telephones were still a very novel form of communication. John Brunner also wrote about the many issues related to computer technology. One of the contemporary ways of communication has already written by Jelus Verne in 1889. Talking holograms do not only appear in the Star Trek, they become to come around. There was a voice-controlled computer in 2001: A Space Odyssey. Voice control has become mainstream software like Siri on the iPhone 4S. Besides, the first aeroplane television was seen in 2001: A Space Odyssey. Now you can see it anytime you take a flight. Cyberspace was the word from the Necromancer that was written by W. Gibson. Kurtzwell had already written that intelligence machine will win the chess match in 1990 before IBM’s Deep Blue won in 1997.

The Spielberg film A.I. was based on a Brian Aldiss story, “Super-Toys Last All Summer Long”.

The question of imaginary media is: What can be imagined, and under what historical, social and political conditions? What are the conditions for the media imaginaries of the modern mind and contemporary culture, and on the other hand, how do imaginaries condition the way we see actual technologies?(Parikka, 2012, What is Media Archeology pg 47)

# Velocity

Speed used to be measured by miles or kilometers per hour, at least by the common people. In contemporary existence, bauds or bytes per second takes their place in order to tell about the measurement of speed.

# Archive of the J-Fest

Digital Video Archive

In analytic philosophy, as Ernst (pg 184) mentioned, “the event represents an ontological being that is not a static object but a process”.  Festival as an event indicates a process. It can be represented in many different ways in a digital realm. It may be documentaries, or games, films or animations. However, Since digital archive’s flexible structure can deal with constant updates,  and it can grow over time with upcoming festivals/years, what is fittest for events ontology is the way of the digital archive.

This archive exist to aggregate videos which belongs to past 10 years of the Turkish Juggling Convention J-Fest.
Archive consists of the videos that describe the sense of the festival more than any existing materials. Some of the videos are not very qualified or professionally recorded but the aim is to put the collection as a whole.

# Video

According to the Video theory, which is written by Andreas Treske, media technologies require us to navigate through the world of meaning, into images that make our memories. These timeless or time thickened images change the atmosphere, take us to the ground zero feeling. “We are immersing in video atmospheres”, says Treske. Videos as forms of realness give us a new space under the different light in time. Inevitably, video becomes atmospheric. Collectively produced sphere consist of many space that mirrors the subjectivity of the user and determines the user’s interaction with society. Video spreads meaningful acts around the network, inhabited spaces, and environments. According to Treske, our imagination helps us to avoid to become dizzy and create a whole video out of the fragmented clips. Therefore, our imagination will determine our future more than ever in the history.

The beauty of video, says Treske comes from the uncontrolled and unstructured nature of it; it does not underlie a system of narrative dictatorship.

Digital Compassion with online video

Compression

Multimedia is not solely for human eyes. Undetachable loss for human eye might be detect by machines easily and might cause a salient error.